Name: Graham Cox
Title: Senior Motion Designer, Technical Director
State your job description:
Technical Director and Senior Motion Designer. In these roles, I discover the bleeding edge of tech and animation styles, live action, 3D, VR, and implement them here at Killer.
How did you come to work at Killer Infographics?
My good friend Chris was working at Killer and always spoke highly of the company. No motion design positions were available at the time, but I was determined to weasel my way in. Four years later, I’m still here doing what I love!
What do you enjoy most about working at Killer?
I enjoy working at Killer because I get to explore new tech’s alignment with the latest forms of visual communication. Here, your creative freedom is only limited by your dreams, and we have plenty of dreamers here.
What has been your favorite project and why?
Creating GeekWire Awards videos is always a great experience. The Adventures of a Startup Kid was in a 16-bit style which is always fun (Killer’s motion team has a lot of gamers). But the most recent GeekWire Awards video was by far my favorite. We crafted a unique design style to complement the story. In the end, I think we pulled it off quite well!
Apart from your work at Killer Infographics, what are some side projects or hobbies you have outside of the office?
I love cooking and making fruit leathers. It’s pretty much the only hobby I have that doesn’t involve looking at a screen, so I definitely appreciate time in the kitchen. Beyond cooking, I love gaming and learning about the art that goes into each game. I’m very interested in 3D and VR as well as designing experiences in the Unreal Engine! It’s a lot of fun and I can’t wait to see how it takes off.
Any special accomplishments/awards?
When I was seven, I was in the local paper for playing baseball. Does that count?
If you cut a bandaid hamburger-style, you can create an adhesive X. For extra protection after hurting yourself, loop the X around your wound.